Collection: Conquest: Sorcerer Kings

Command the Sorcerer Kings with Charon Games, the mystical masters of the elements in Conquest: Last Argument of Kings. As the cabal that caused Hazlia’s Fall, they fled destruction by raising a continent from the seafloor. Today, the great Elemental Courts—Erme (Ocean), Dyelin (Fire), Hormus (Earth), and Alessa (Air)—thrive. Their collective purpose is absolute control over the Elements to preserve and rule the world, supported by a constant pursuit of sorcerous might.

On the Battlefield: Elemental Rituals and Synergy

The Sorcerer Kings bring regiments of Elemental soldiers, spirits of Air and Fire, and malevolent beasts of legend. They are defined by powerful elemental magic and unique Ritual rules. When a Spell or Ritual is unleashed, Elemental forces of the same element are empowered and rejuvenated, acting as powerful spellcasting conduits. The army is also supported by highly trained human soldiers and archers, alongside fully armoured Mahuts that break enemy lines, creating the cracks their elemental brethren need to cause chaos.

Ordering Direct with Para Bellum Games

We are committed to keeping the newest Sorcerer Kings miniatures available in New Zealand. By placing orders direct with Para Bellum every Wednesday, Charon Games secures the full range. This process ensures we can get your chosen units shipped to you as quickly as possible once they hit the country.